Thursday, 23 July 2009

Generic 3d female body


Made a mannequin-esque female, so I can use it as a guide for part of my summer project. At first it ended up too mannequin-like, so I made the thighs and waist a little weightier so they looked less stupid.



3972 tris including head. Is...This semi-decent? Its like 95% quads, a couple of triangles here and there. I think the shoulders/upper arms are the most problematic. Any crit would be treasured forever, as usual.

2 comments:

Aby Bagulay said...

I've been researching loads of human models to see how people out there do it...
Tri's here and there are in all of them, so i wouldnt worry about that! I said on FB that the shoulders needed to be abit more rounded, but aside from that, i like the shape! ^^

Blair said...

Ohh that's a relief! Is it zbrush that doesn't like tris, or something? Thanks for your comments <3